Invite me to teach this.

I've taught design at Isthmus for 16 years, in Panama and now in Mexico too, and one thing those years taught me is that the more I prepare a topic, the freer I am to improvise in front of people. These are the sessions I can bring to your class or your company.

In Spanish or English

  1. Delivered at Escuela Isthmus Norte, Chihuahua, Mexico · April 28, 2026

    When the Machine Always Tells You You're Right

    The title came from something that had been bugging me for a while, which is that the machine always agrees with you. You ask it for an idea and it congratulates you, you show it something you know deep down is bad and it still finds the good side. That feels great at first, and that's where the problem is, because something that says yes to everything stops helping you think. The talk is about where judgment comes from when the tool never pushes back, in a classroom or on a team.

    There were only a few people in the room and a lot more connected online, and the school told me it was one of its most attended sessions. Months later someone who was there told me they'd put parts of the talk into practice.

    Keynote · 45 minutes, adaptable · In Spanish or English

    Recreation of the title slide of the keynote: When the Machine Always Tells You You're Right

    the title slide, recreated for this page

  2. Available

    A Question Can Be a Complete Brief

    CCWEAROS started with a question I asked myself looking at my watch, whether I could talk to Claude Code from there. There was no business case and no plan. I followed it anyway, and it turned into an open source tool I use every day. This talk is about leaving room for that kind of curiosity in creative teams, and about how much of the judgment you use on paid work you actually picked up on projects nobody asked for.

    Talk · 30 to 45 minutes · In Spanish or English

    Ink style sketch of a smartwatch on a wrist streaming terminal text, with an orange question mark above it, made with AI

    AI illustration of the question that started it

  3. Available

    The Two Doors

    A hands-on workshop based on the method I've taught at Isthmus for 16 years. Everyone brings one real project and we figure out which door it came in through, curiosity or research. Then we pin its process up on a wall and give it an honest crit, the same way I do with the lessons on this site. You leave seeing your own project more clearly, with a way of working you can keep using without me.

    Workshop · Half a day · In Spanish or English

    Ink style drawing of two open doors, a question mark over one and a magnifying glass over the other, joined by an orange marker line, made with AI

    the two doors, illustrated with AI

Luis Miguel mid-gesture, teaching a class on AI in education in front of the projected slides